Normal Map
About
Apply normal mapping to ped models in GTA San Andreas.
System Requirements
- No-DVD GTA:SA with 14,386,176 bytes or 14,383,616 bytes
- DirectX 9.0c or higher
- Pixel Shader 2.0 or higher (Recommended 3.0)
- Vertex Shader 2.0 or higher
- 3 texture stages or more
- D3DDECLUSAGE_TANGENT supported
- D3DDECLUSAGE_BINORMAL supported
Installation
Install ASI Loder.
- normalmap.asi
- normalmap.ini
- normalmap_pixel.fxc
- normalmap_vertex.fxc
Copy these 4 files to GTA San Andreas directory.
Known Issues
- The model breaks if material contains color value which is less than 254.
- Shadow is not correct.
Author
Ryosuke839
GTA SA Modification Center